![]() ![]() Players also have the ability to change from a 3D display to a top-down 2D tactical display where they can issue specific commands to ships within a task force for example, the player is able to order a ship to warp to a specific point on the map. The player operates a single starship at a time, controlling weapons fire, movement and repairs, and can switch between each of the starships in their squadron. Movement occurs in a fully 3D "pizza box" shaped environment. Starship movement is controlled with pitch, yaw, and forward propulsion (as well as a straight-line " warp" capability for rapid movement across a map). Players control a squadron of one to four 3D modeled starships, and engage in battles against other starships. The PC version of the game was met with mainly negative reviews, whilst the Xbox 360 version fared slightly better with critics. The game represents the first time that the five actors who portrayed each of the captains in the five individual Star Trek shows up until that time, William Shatner, Patrick Stewart, Avery Brooks, Kate Mulgrew, and Scott Bakula had participated in the same project. In the game, players control a fleet of various Federation starships (up to four) through three different Star Trek eras in combat against various races. In Europe, both the PC version and the Xbox 360 version were released on December 22, 2006. ![]() Originally slated for release in the fall of 2006 to coincide with the 40th anniversary of Star Trek, the Windows version was not released in North America until December 5, 2006, and the Xbox 360 version until December 15. Star Trek: Legacy is a 2006 real-time tactics space combat video game for Microsoft Windows and Xbox 360 developed by Mad Doc Software and published by Bethesda Softworks in association with CBS Paramount Television and CBS Consumer Products. ![]() Real-time tactics, action-adventure, space combat ![]()
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